Enhancements (4)
15 pts Assault Commando
An expert in rapid attacks from speeding vehicles, this veteran has drilled their insurrectionist ce
GENESTEALER CULTS model only. Each time a model in the bearer’s unit makes a ranged attack, if it disembarked from a TRANSPORT this turn, you can re-roll the Hit roll.
10 pts Cartographic Data-leech
This parasitic, cybernetic implant allows its host to tap into the survey augurs and proximity detec
GENESTEALER CULTS model only. While the bearer is embarked within a TRANSPORT, each time that TRANSPORT is selected to shoot, until the end of the phase, improve the Ballistic Skill characteristic of ranged weapons equipped by that TRANSPORT as a result of the Firing Deck ability by 1.
10 pts Serpentine Tactics
With a chilling focus enabling them to identify ideal firing positions at a glance, this frontier as
GENESTEALER CULTS MOUNTED model only. The bearer’s unit is eligible to shoot in a turn in which it Fell Back.
10 pts Starfall Shells
When they hit, these hand-crafted sniper bullets radiate with a supernatural aura redolent of the vo
GENESTEALER CULTS MOUNTED model only. In your Shooting phase, after the bearer has shot, select one enemy unit hit by one or more of those attacks made with a cult sniper rifle. Until the start of your next Shooting phase, each time a model in that enemy unit makes an attack, subtract 1 from the Hit roll.
Stratagems (6)
1 CP
ALONG SHADOWED TRAILS
Either player’s turn - Any phase
WHEN: Any phase, just after an enemy unit ends a move within 9" of one or more of your Cult Ambush markers.
TARGET: Select one of those Cult Ambush markers.
EFFECT: You can set up that Cult Ambush marker anywhere on the battlefield that is more than 9" horizontally away from all enemy units.
1 CP
CLOSE-RANGE SHOOT-OUT
Your turn - Shooting phase
WHEN: Your Shooting phase.
TARGET: One Genestealer Cults Mounted or Genestealer Cults Vehicle unit from your army that has not been selected to shoot this phase.
EFFECT: Until the end of the phase, ranged weapons equipped by models in your unit have the [LETHAL HITS] ability while targeting an enemy unit within 18".
1 CP
DEFT MANOEUVRING
Opponent’s turn - Shooting phase
WHEN: Your opponent's Shooting phase, just after an enemy unit has selected its targets.
TARGET: One Achilles Ridgerunners or Atalan Jackals unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
EFFECT: Until the end of the phase, models in your unit have a 4+ invulnerable save.
1 CP
DEVOTED CREW
Either player’s turn - Shooting or Fight phase
WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.
TARGET: One Goliath Rockgrinder or Goliath Truck unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
EFFECT: Until the end of the phase, each time an attack targets your unit, subtract 1 from the Damage characteristic of that attack.
1 CP
ENCIRCLING THE PREY
Opponent’s turn - Fight phase
WHEN: End of your opponent's Fight phase.
TARGET: One Genestealer Cults Mounted or Genestealer Cults Vehicle unit from your army that is not within Engagement Range of one or more enemy units and is wholly within 9" of one or more battlefield edges.
EFFECT: Remove your unit from the battlefield and place it into Strategic Reserves.
1 CP
RAPID FEINT
Opponent’s turn - Movement phase
WHEN: Your opponent’s Movement phase, just after an enemy unit ends a Normal, Advance or Fall Back move.
TARGET: One Achilles Ridgerunners or Atalan Jackals unit from your army that is within 9" of that enemy unit.
EFFECT: Your unit can make a Normal move of up to 6".