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Unclean Uprising

<b>Under the corrupting influence of Nurgle’s worshippers, voidships can sicken just like living bod

Detachment Rules (1)

Relentless Spread

Like a virus seeking fresh hosts, the unclean worshippers of the Plague God spill through the ship’s
Each time a DEATH GUARD unit from your army makes a Consolidation move:
  • It can move up to D3+3" instead of up to 3".
  • If it cannot end that move within Engagement Range of one or more enemy units that are visible to it (and in Unit Coherency), it can still make that Consolidation move, and when doing so can move in any direction.
Enhancements (2)
0 pts

Hand of Nurgle

Foul and foetid is the touch of this blessed being, seeping filth and rust-blooming fungi spilling f
In your Command phase, select one objective marker that you control and is within range of the bearer. Roll one D6: on a 2+, that objective marker is Secured by your army
0 pts

Pox-Bearer

This foul champion is a living vector for the spread of the walking plague, a suppurating nexus of f
Once per battle, at the end of your Movement phase, the bearer can use this Enhancement. If it does, select one friendly POxwALKERS unit within 9" of and visible to the bearer; return up to D3+2 destroyed models to that unit.
Stratagems (4)
1 CP

PATH OF PESTILENCE

Your turn - Movement phase
WHEN: Your Movement phase.

TARGET: One DEATH GUARD CULTISTS unit from your army that has not been selected to move this phase and is not within Engagement Range of one or more enemy units.

EFFECT: Select one closed Hatchway within 1” of your unit. Your unit can attempt to operate that Hatchway.

RESTRICTIONS: Until the end of the turn, your unit cannot attempt to operate a Hatchway again.
1 CP

POX FLARE

Either player’s turn - Fight phase
WHEN: Fight phase.

TARGET: One POXwALKERS unit from your army that has not been selected to fight this phase.

EFFECT: Until the end of the phase, improve the Armour Penetration characteristic of melee weapons equipped by models in your unit by 1.
1 CP

SHAMBLING ONSLAUGHT

Opponent’s turn - Movement phase
WHEN: Your opponent's Movement phase, just after an enemy unit is selected to Fall Back.

TARGET: One POXwALKERS unit from your army within Engagement Range of that enemy unit.

EFFECT: After that enemy unit ends that Fall Back move, if your unit is not within Engagement Range of one or more enemy units, your unit can make a Normal move.
1 CP

THE DEAD RISE

Your turn - Movement phase
WHEN: Your Movement phase, at the start of the Reinforcements step.

TARGET: One POXwALKERS unit from your army that is in Reserves.

EFFECT: Until the end of the phase, your unit has the Deep Strike ability.

RESTRICTIONS: You can only use this Stratagem once.