<b>The twisted fleshcrafters of the Haemonculus Covens seek to seize fresh captives for their labora
Stratagems (4)
1 CP
HORRIFYING FORM
Either player’s turn - Any phase
WHEN: End of any phase, when an objective marker Secured by your army would be Seized by an enemy unit.
TARGET: One HAEMONcULUS COvENS unit from your army within range of that objective marker.
EFFECT: Until the end of your next turn, while you have one or more DRUKHARI units within range of that objective marker (excluding Battle-shocked units), that objective marker remains Secured by your army and cannot be Seized by enemy units.
RESTRICTIONS: You can only use this Stratagem once per battle round.
1 CP
MOULDED MUSCULATURE
Either player’s turn - Fight phase
WHEN: Fight phase.
TARGET: One HAEMONcULUS COvENS unit from your army that has not been selected to fight this phase.
EFFECT: Select any number of models in your unit. Until the end of the phase, improve the Strength and Armour Penetration characteristics of melee weapons equipped by the selected models by 1, and each time you select targets for attacks made by those models, they must target an enemy unit that is wholly on the opposite side of a Hatchway from them.
1 CP
TERRIFYING AURA
Opponent’s turn - Shooting phase
WHEN: Your opponent's Shooting phase, just after an enemy unit has selected its targets.
TARGET: One HAEMONcULUS COvENS unit from your army that was selected as the target of one or more of the attacking unit's attacks and is within 6" of the attacking unit.
EFFECT: That enemy unit must take a Leadership test, subtracting 1 if it is within 3" of your unit: if failed, until the end of the phase, each time a model in that enemy unit makes an attack that targets your unit, an unmodified Hit roll of 6 is required to score a hit, irrespective of the attacking weapon’s Ballistic Skill or any modifiers.
1 CP
UNFEELING ABOMINATIONS
Either player’s turn - Fight phase
WHEN: Fight phase, just after an enemy unit has selected its targets.
TARGET: One HAEMONcULUS COvENS unit from your army that was selected as the target of one or more of the attacking unit's attacks.
EFFECT: Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, roll one D6, adding 1 if your unit has the GROTESqUES keyword: on a 4+, do not remove the destroyed model from play; it can fight after the attacking unit has finished making its attacks, and is then removed from play.
RESTRICTIONS: If your unit has the GROTESQUES keyword, until the end of the phase, it loses the Mindless Killing Machines ability.