<b>The infernal power of dire threats such as the Heretic Astartes, the Daemons of Chaos or the most
Enhancements (2)
0 pts Close and Sanction
Focused on closing the distance to their quarry, this warrior surges forward through enemy fire.
In your opponent’s Shooting phase, each time an enemy unit is selected to shoot, after that unit has shot, if the bearer was hit by one or more of those attacks, the bearer can make a Dash move. To do so, roll one D6: the bearer can be moved a distance in inches up to the result, but it must finish that move as close as possible to the closest visible enemy unit. When doing so, it can be moved within Engagement Range of that enemy unit. The bearer can only make one Dash move per phase.
0 pts Shield of Admonishment
This ancient and heavily warded pauldron gleams with searing light in a range of empyric spectra tha
Each time a melee attack targets the bearer, subtract 1 from the Hit roll.
Stratagems (4)
1 CP
ARMOURED AEGIS
Either player’s turn - Shooting or Fight phase
WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.
TARGET: One GREY KNIGHTS CHARAcTER model from your army that was selected as the target of one or more of the attacking unit’s attacks.
EFFECT: Until the end of the phase, your model has the Feel No Pain 4+ ability.
1 CP
PSYBOLT AMMUNITION
Your turn - Shooting phase
WHEN: Your Shooting phase.
TARGET: One GREY KNIGHTS unit from your army that has not been selected to shoot this phase.
EFFECT: Until the end of the phase, improve the Armour Penetration characteristic of storm bolters equipped by models in your unit by 1.
1 CP
RELENTLESS BOARDERS
Your turn - Charge phase
WHEN: Your Charge phase.
TARGET: One GREY KNIGHTS unit from your army that has not been selected to charge this phase.
EFFECT: Until the end of the phase, your unit is eligible to declare a charge in a turn in which it Fell Back.
2 CP
SANCTIC CIRCLE
Your turn - Command phase
WHEN: Your Command phase.
TARGET: One GREY KNIGHTS CHARAcTER or PALADIN SqUAD unit from your army.
EFFECT: Select one objective marker within 9” of and visible to your unit. If that objective marker does not have any enemy models within range of it (excluding Battle-shocked models), your unit must take a Leadership test, subtracting 1 from the result if that objective marker is Secured by your opponent’s army. If that test is passed, that objective marker is no longer considered Secured by your opponent’s army and is Secured by your army.