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Hearthfire Strike

<b>During the most punishing void battles, when the butcher’s bill is spiralling but the promised re

Detachment Rules (1)

Wrought in Wrath

The Einhyr know that they bear the weight of the ancestors’ expectations in this battle. To live up
Add 1 to Advance and Charge rolls made for LEAGUES OF VOTANN units from your army.
Enhancements (2)
0 pts

Celebrated Folk Hero

The exploits of this Einhyr Champion have fuelled many a Bru-fuelled celebration, and the Hearthguar
The first time the bearer is destroyed, each enemy unit on the battlefield gains 1 Judgement token.
0 pts

Gûlyk’s Stars

A set of mass driver accelerators crafted by the master Brokhyr Gulyk, these potent devices can be w
Each time the bearer ends a Charge move, select one enemy unit within Engagement Range of it and roll one D6: on a 2-4, that enemy unit suffers 1 mortal wound; on a 5+, that enemy unit suffers 2 mortal wounds. If this results in one or more enemy models being destroyed, you can select one closed Hatchway within 6" of the bearer and open it.
Stratagems (4)
1 CP

ECONOMY OF AGGRESSION

Your turn - Shooting phase
WHEN: Your Shooting phase.

TARGET: One EINHYR HEARTHGUARD unit from your army that has not been selected to shoot this phase.

EFFECT: Select one enemy unit that is visible to your unit and wholly on the opposite side of a Hatchway from it. Until the end of the phase, exo-armour grenade launchers equipped by models in your unit have an Attacks characteristic of 6 and lose the [BLAST] ability while targeting that enemy unit, and attacks made with such weapons that target that enemy unit can be allocated to models that are not visible to the attacking model.
1 CP

GRAVITRONIC PULSE

Your turn - Charge phase
WHEN: Your Charge phase, just after a LEAGUES OF VOTANN unit from your army ends a Charge move.

TARGET: That LEAGUES OF VOTANN unit.

EFFECT: For each enemy unit within Engagement Range of your unit, until the end of the turn, that unit loses the Fights First ability (if it has it) and, each time a model in that unit makes an attack, subtract 1 from the Hit roll.
1 CP

PAN-SPECTRAL VISUALISER

Your turn - Shooting phase
WHEN: Your Shooting phase.

TARGET: One LEAGUES OF VOTANN unit from your army that has not been selected to shoot this phase.

EFFECT: Until the end of the phase, ranged weapons equipped by models in your unit have the [IGNORES COVER] ability and each time a model in your unit makes an attack with a weapon, you can ignore any or all modifiers to that attack’s or that weapon’s Ballistic Skill characteristic and any or all modifiers to the Hit roll.
1 CP

WEAVEFIELD FLARE

Either player’s turn - Shooting or Fight phase
WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

TARGET: One LEAGUES OF VOTANN unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

EFFECT: Until the end of the phase, each time an attack targets your unit, if the Strength characteristic of that attack is greater than the Toughness characteristic of your unit, subtract 1 from the Wound roll.