<b>During the most punishing void battles, when the butcher’s bill is spiralling but the promised re
Enhancements (2)
0 pts Celebrated Folk Hero
The exploits of this Einhyr Champion have fuelled many a Bru-fuelled celebration, and the Hearthguar
The first time the bearer is destroyed, each enemy unit on the battlefield gains 1 Judgement token.
0 pts Gûlyk’s Stars
A set of mass driver accelerators crafted by the master Brokhyr Gulyk, these potent devices can be w
Each time the bearer ends a Charge move, select one enemy unit within Engagement Range of it and roll one D6: on a 2-4, that enemy unit suffers 1 mortal wound; on a 5+, that enemy unit suffers 2 mortal wounds. If this results in one or more enemy models being destroyed, you can select one closed Hatchway within 6" of the bearer and open it.
Stratagems (4)
1 CP
ECONOMY OF AGGRESSION
Your turn - Shooting phase
WHEN: Your Shooting phase.
TARGET: One EINHYR HEARTHGUARD unit from your army that has not been selected to shoot this phase.
EFFECT: Select one enemy unit that is visible to your unit and wholly on the opposite side of a Hatchway from it. Until the end of the phase, exo-armour grenade launchers equipped by models in your unit have an Attacks characteristic of 6 and lose the [BLAST] ability while targeting that enemy unit, and attacks made with such weapons that target that enemy unit can be allocated to models that are not visible to the attacking model.
1 CP
GRAVITRONIC PULSE
Your turn - Charge phase
WHEN: Your Charge phase, just after a LEAGUES OF VOTANN unit from your army ends a Charge move.
TARGET: That LEAGUES OF VOTANN unit.
EFFECT: For each enemy unit within Engagement Range of your unit, until the end of the turn, that unit loses the Fights First ability (if it has it) and, each time a model in that unit makes an attack, subtract 1 from the Hit roll.
1 CP
PAN-SPECTRAL VISUALISER
Your turn - Shooting phase
WHEN: Your Shooting phase.
TARGET: One LEAGUES OF VOTANN unit from your army that has not been selected to shoot this phase.
EFFECT: Until the end of the phase, ranged weapons equipped by models in your unit have the [IGNORES COVER] ability and each time a model in your unit makes an attack with a weapon, you can ignore any or all modifiers to that attack’s or that weapon’s Ballistic Skill characteristic and any or all modifiers to the Hit roll.
1 CP
WEAVEFIELD FLARE
Either player’s turn - Shooting or Fight phase
WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.
TARGET: One LEAGUES OF VOTANN unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
EFFECT: Until the end of the phase, each time an attack targets your unit, if the Strength characteristic of that attack is greater than the Toughness characteristic of your unit, subtract 1 from the Wound roll.