<b>Whether it be aboard the echoing corridors of a space hulk, storming through the gothic confines
Enhancements (2)
0 pts Unholy Fury
So infused with hatred and warlike wrath is this daemon that it can sustain its corporeal shell thro
If the bearer is destroyed by a melee attack and it has not fought this phase, roll one D6: on a 2+, do not remove it from play. Ure destroyed model can fight after the attacking unit has finished making its attacks, and is then removed from play.
0 pts Worthier Skulls
The skulls of cowards who flee from battle have only so much value, and this entity will let them ru
Each time an enemy unit within Engagement Range of the bearer Falls Back, after that unit has moved, if the bearer is not within Engagement Range of one or more enemy units, it can make a Normal move of up to 6".
Stratagems (4)
1 CP
ABJECT HORROR
Either player’s turn - Fight phase
WHEN: Start of the Fight phase.
TARGET: One KHORNE LEGIONES DAEMONIcA unit from your army.
EFFECT: Each enemy unit within Engagement Range of your unit must take a Battle-shock test, subtracting 1 from the result.
1 CP
INSUBSTANTIAL ENTITIES
Your turn - Movement phase
WHEN: Your Movement phase.
TARGET: One KHORNE LEGIONES DAEMONIcA unit from your army that has not been selected to move this phase.
EFFECT: The next time your unit is selected to move this phase, models in that unit can move through Walls and closed Hatchways as if they were not there, but when doing so, no model can move more than 6".
RESTRICTIONS: You can only use this Stratagem once.
1 CP
SWIFT AS MURDER
Your turn - Movement phase
WHEN: Your Movement phase.
TARGET: One KHORNE LEGIONES DAEMONIcA unit from your army that has not been selected to move this phase.
EFFECT: Until the end of the phase, add 2" to the Move characteristic of models in your unit.
1 CP
UNSTOPPABLE SLAUGHTERERS
Either player’s turn - Fight phase
WHEN: Fight phase.
TARGET: One KHORNE LEGIONES DAEMONIcA unit from your army that has not been selected to fight this phase.
EFFECT: Select one closed Hatchway within 1" of your unit. Until the end of the phase, your unit is eligible to be selected to fight as if that Hatchway was open. When doing so, that unit can select targets as if that Hatchway was open (that Hatchway is only considered to be open for your unit, not for any other units).