<p class="ShowFluff legend">A wide range of mechanical treasures are stored within the grand armouri
Enhancements (4)
25 pts Chrono-impedance Fields
When activated, this device wreathes dynastic craft in a time-dilation field that reduces the force
NECRONS model only. In your Command phase, select one friendly Necrons Vehicle or Necrons Mounted unit (excluding Titanic units) within 6" of the bearer. Until the start of your next Command phase, each time an attack is allocated to a model in that unit, subtract 1 from the Damage characteristic of that attack.
10 pts Demanding Leader
This Necron noble is a master of rapid warfare, commanding armoured columns with great precision.
NECRONS model only. In your Command phase, select one friendly Necrons Vehicle or Necrons Mounted unit (excluding Titanic units) within 6" of the bearer. Until the start of your next Command phase, that unit is eligible to shoot in a turn in which it Fell Back.
30 pts Dread Majesty (Aura)
When this noble unleashes the might of their cosmic armoury, their followers are left in no doubt as
Overlord or Catacomb Command Barge model only. While a friendly NECRONS unit (excluding Monster and Titanic units) is within 6" of the bearer, each time a model in that unit makes an attack, re-roll a Hit roll of 1 and re-roll a Wound roll of 1.
15 pts Miniaturised Nebuloscope
Feeding vampirically on datastreams from the dynasty’s war engines, this device enables its owner to
NECRONS model only. Ranged weapons equipped by models in the bearer’s unit have the [IGNORES COVER] ability.
Stratagems (6)
1 CP
CHRONOSHIFT
Your turn - Movement phase
WHEN: Your Movement phase.
TARGET: One Necrons Vehicle or Necrons Mounted unit (excluding Titanic units) from your army that has not been selected to move this phase.
EFFECT: Until the end of the phase, if your unit Advances, do not make an Advance roll for it. Instead, until the end of the phase, add 6" to the Move characteristic of models in your unit.
1 CP
DIMENSIONAL TUNNEL
Your turn - Movement phase
WHEN: Your Movement phase.
TARGET: One Necrons Vehicle or Necrons Mounted unit (excluding Titanic units) from your army.
EFFECT: Until the end of the phase, models in your unit can move horizontally through models and terrain features.
1 CP
ENDLESS SERVITUDE
Your turn - Fight phase
WHEN: End of your Fight phase.
TARGET: One NECRONS unit (excluding Monster and Titanic units) from your army that is within range of one or more objective markers you control.
EFFECT: Your unit’s Reanimation Protocols activate.
2 CP
MERCILESS RECLAMATION
Either player’s turn - Shooting or Fight phase
WHEN: Your Shooting phase or the Fight phase.
TARGET: One NECRONS unit (excluding Monster and Titanic units) from your army that has not been selected to shoot or fight this phase.
EFFECT: Until the end of the phase, each time a model in your unit makes an attack, if the target of that attack is within range of one or more objective markers, add 1 to the Wound roll.
1 CP
REACTIVE REPOSITION
Opponent’s turn - Shooting phase
WHEN: Your opponent’s Shooting phase, just after an enemy unit has shot.
TARGET: One NECRONS unit from your army (excluding Monster and Titanic units) that was the target of one or more of the attacking unit’s attacks.
EFFECT: Your unit can make a Normal move of up to D6".
2 CP
UNYIELDING FORMS
Either player’s turn - Shooting or Fight phase
WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.
TARGET: One Necrons Vehicle or Necrons Mounted unit (excluding Titanic units) from your army that was selected as the target of one or more of the attacking unit’s attacks.
EFFECT: Until the end of the phase, each time an attack targets a model in your unit, if the Strength characteristic of that attack is greater than the Toughness characteristic of that unit, subtract 1 from the Wound roll.