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Legion of Excess

<p class="ShowFluff legend">The legions of Slaanesh surge into battle like a blood-spattered carniva

Detachment Rules (2)

Beguiling Aura

The daemons of the Dark Prince can bewitch the minds of their foes, appearing in one moment as their
Legiones Daemonica Slaanesh units from your army are eligible to declare a charge in a turn in which they Fell Back.

Seductive Gambit

Temptation is a deadly weapon in the arsenal of the daemons of Slaanesh. To tease warriors’ pride wi
Legiones Daemonica Slaanesh units from your army have the following ability:

Seductive Gambit: Each time this unit ends a Charge move, you can declare it will perform a Seductive Gambit. If you do, until the end of the turn, this unit does not have the Fights First ability, but instead, each time a model in this unit makes an attack, you can re-roll the Hit roll and you can re-roll a Wound roll of 1.
Enhancements (4)
15 pts

Avatar of Perfection

This entity is the corporeal embodiment of selfish arrogance, fighting best when it fights alone.
Legiones Daemonica Slaanesh Monster model only. At the start of each phase, if there are no other friendly units within 6" of the bearer, you can: re-roll Advance rolls made for the bearer; re-roll Charge rolls made for the bearer; ignore any or all modifiers to its Move characteristic and to any Advance and/or Charge rolls made for the bearer.
30 pts

Dreaming Crown (Aura)

This gilded circlet fills mortal minds with waking dreams potent enough to intoxicate and distract e
Legiones Daemonica Slaanesh model only. While a friendly LEGIONES DAEMONICA SLAANESH unit (excluding Monsters) is within 6" of the bearer, each time a model in that unit makes a melee attack, add 1 to the Hit roll.
30 pts

False Majesty (Aura)

Dripping poisonous finery and stalking across the battlefield with regal arrogance, this daemon evok
Legiones Daemonica Slaanesh model only. While a friendly LEGIONES DAEMONICA SLAANESH unit (excluding Monsters) is within 6" of the bearer, each time a model in that unit makes a melee attack, add 1 to the Wound roll.
10 pts

Soul Glutton

This daemon lord guzzles souls, its bloated corporeality reknitting with each fresh morsel.
Legiones Daemonica Slaanesh Monster model only. At the end of the Fight phase, if one or more enemy models were destroyed this phase as a result of one or more of the bearer’s attacks, it can use this Enhancement. If it does, it regains up to D3 lost wounds.
Stratagems (6)
2 CP

ARCHAGONISTS

Either player’s turn - Fight phase
WHEN: Fight phase.

TARGET: One Legiones Daemonica Slaanesh Monster unit or up to two Legiones Daemonica Slaanesh units (excluding Monsters) from your army that have not been selected to fight this phase.

EFFECT: Until the end of the phase, each time a model in one of those units makes an attack, add 1 to the Wound roll.
1 CP

CAVALCADE OF BLADES

Your turn - Charge phase
WHEN: Your Charge phase, just after a Legiones Daemonica Slaanesh unit from your army ends a Charge move.

TARGET: That LEGIONES DAEMONICA SLAANESH unit.

EFFECT: Select one enemy unit within Engagement Range of your unit, then roll one D6 for each model in your unit that is within Engagement Range of that enemy unit, or roll six D6 instead if your unit is a MONSTER unit: for each 4+, that enemy unit suffers 1 mortal wound.
1 CP

OVERWHELMING EXCESS

Opponent’s turn - Shooting or Fight phase
WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

TARGET: One Legiones Daemonica Slaanesh unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

EFFECT: Until the end of the phase, each time an attack targets your unit, subtract 1 from the Hit roll.
1 CP

PHANTASMAL LONGING

Your turn - Movement or Charge phase
WHEN: Your Movement phase or your Charge phase.

TARGET: One Legiones Daemonica Slaanesh unit from your army.

EFFECT: Until the end of the phase, each time a model in your unit makes a move, it can move through terrain features.
1 CP

SENSORY EXCRUCIATION

Your turn - Command phase
WHEN: Your Command phase.

TARGET: One Legiones Daemonica Slaanesh Monster unit from your army that is on the battlefield.

EFFECT: Each unit on the battlefield that is within your army’s Shadow of Chaos must take a Battle-shock test, subtracting 1 from that test if they are Below Half-strength.

Designer’s Note: This Stratagem forces all friendly and enemy units alike within your army’s Shadow of Chaos to take a Battle-shock test. This can allow a Chaos Daemons player to heal units from their army through the Daemonic Terror army rule, at the risk of causing some of their own units to become Battle-shocked.
1 CP

THIEVES OF PAIN

Either player’s turn - Any phase
WHEN: Any phase, just after an attack or mortal wound is allocated to a model in a Legiones Daemonica Slaanesh unit from your army (excluding Monsters and Vehicles).

TARGET: That LEGIONES DAEMONICA SLAANESH unit.

EFFECT: Select one other friendly LEGIONES DAEMONICA SLAANESH unit that is within 9" of and visible to your unit. Until the end of the phase, while the selected unit is on the battlefield, each time a model in your unit would lose a wound, inflict 1 mortal wound on the selected unit instead.