<p class="ShowFluff legend">Those Aeldari who follow the extremist teachings of the priestess Yvrain
Detachment Rules (1)
Strength from Death
Surrounded by the slaughter on the battlefield, the Ynnari channel the sinister supernatural gifts o
You can use the following rules:
Lethal Intent
At the end of your opponent’s Shooting phase, if one or more YNNARI units from your army were destroyed this phase, select one YNNARI INFANTRY or YNNARI MOUNTED unit from your army that was within 6" of your destroyed unit. That unit can make a Normal move of up to D6+1".
Lethal Surge
Once per turn, when a YNNARI unit from your army performs the Fade Back Agile Manoeuvre, it can make a Lethal Surge move instead of a Normal move. If it does, roll one D6 and add 1 to the result: that unit can be moved a number of inches up to the total. When doing so, those models can be moved within Engagement Range of the enemy unit that just triggered that Agile Manoeuvre.
Lethal Reprisal
At the start of the Fight phase, select one YNNARI unit from your army (excluding TITANIC units) that is below its Starting Strength. Until the end of the phase, that unit has the Fights First ability.
SERVANTS OF THE WHISPERING GOD
- You can include Ynnari units in your army, even though they do not have the ASURYANI Faction keyword.
- Asuryani units (excluding Epic Heroes) from your army gain the YNNARI keyword.
- You must include Yvraine and/or The Yncarne in your army, and one of those models must be your WARLORD.
Enhancements (4)
10 pts Borrowed Vigour
This cruel warrior steals a portion of animus from each vanquished foe, keeping a little of Ynnead’s
Archon model only. Add 2 to the Attacks characteristic of the bearer’s melee weapons.
15 pts Gaze of Ynnead
This psychic executioner projects the extinguishing will of the Aeldari death god into the minds of
Farseer model only. The bearer’s Eldritch Storm weapon has the [devastating wounds] ability.
15 pts Morbid Might
Driven to new heights of cold fury and icy strength by the death energies flowing through their sine
Succubus model only. Each time the bearer makes a melee attack, you can re-roll the Wound roll.
10 pts Storm of Whispers
As though this Warlock were a conduit to the realm of the unquiet dead, they are surrounded by an en
Warlock model only. In your Shooting phase, after the bearer has shot, select one enemy unit hit by one or more of those attacks. That unit must take a Battle-shock test.
Stratagems (6)
1 CP
DEATH ANSWERS DEATH
Opponent’s turn - Shooting phase
WHEN: End of your opponent’s Shooting phase.
TARGET: One Ynnari unit from your army (excluding Wraith Construct units), if one or more models in that unit were destroyed this phase.
EFFECT: Your unit can shoot as if it were your Shooting phase.
1 CP
EMISSARIES OF YNNEAD
Either player’s turn - Fight phase
WHEN: Fight phase, just after a Ynnari Infantry unit from your army has selected its targets.
TARGET: That YNNARI INFANTRY unit.
EFFECT: Until the end of the phase, each time a model in your unit makes an attack, re-roll a Hit roll of 1. If your unit is below its Starting Strength, you can re-roll the Hit roll instead.
1 CP
MACABRE RESILIENCE
Either player’s turn - Shooting or Fight phase
WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.
TARGET: One Ynnari Infantry or Ynnari Mounted unit from your army (excluding Wraith Construct units) that was selected as the target of one or more of the attacking unit’s attacks.
EFFECT: Until the end of the phase, each time an attack targets your unit, subtract 1 from the Wound roll.
1 CP
PALL OF DREAD
Either player’s turn - Any phase
WHEN: Any phase.
TARGET: One Ynnari unit from your army that was just destroyed while it was within range of one or more objective markers you controlled at the end of the previous phase. You can use this Stratagem on that unit even though it was just destroyed.
EFFECT: Select one of those objective markers. That objective marker remains under your control until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase.
2 CP
PARTING THE VEIL
Either player’s turn - Fight phase
WHEN: Fight phase, just after an enemy unit has selected its targets.
TARGET: One Ynnari unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
EFFECT: Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, do not remove it from play. The destroyed model can fight after the attacking unit has finished making its attacks, and is then removed from play.
1 CP
SOULSIGHT
Your turn - Shooting phase
WHEN: Your Shooting phase.
TARGET: One Ynnari unit from your army that has not been selected to shoot this phase.
EFFECT: Until the end of the phase, ranged weapons equipped by models in your unit have the [LETHAL HITS] and [IGNORES COVER] abilities.