<p class="ShowFluff legend">When the Avatar of Khaine strides out to war, the Aspect Warriors of man
Enhancements (4)
25 pts Aspect of Murder
Khaine is a murderous deity, and many of his aspects channel this element of his nature to some degr
Autarch or Autarch Wayleaper model only. Add 1 to the Damage characteristic of melee weapons equipped by the bearer, and those weapons have the [precision] ability.
30 pts Mantle of Wisdom
This ritual relic marks the bearer out as one who has walked the Path of Command for ages untold and
Autarch or Autarch Wayleaper model only. While the bearer is leading an Aspect Warriors unit, each time that unit is selected to shoot or fight, until the end of the phase, models in that unit gain both of the abilities from the Path of the Warrior Detachment rule.
15 pts Shimmerstone
This simple and elegant gem conceals complex technology based on Dire Avenger shimmershields, its pr
Autarch or Autarch Wayleaper model only. While the bearer is leading an Aspect Warriors unit, each time a ranged attack targets that unit, subtract 1 from the Wound roll.
15 pts Strategic Savant
A commander who knows with absolute certainty which strategic goals must be achieved, this warrior c
Autarch or Autarch Wayleaper model only. While the bearer is leading an Aspect Warriors unit, add 1 to the Objective Control characteristic of models in that unit.
Stratagems (6)
1 CP
DOOM INESCAPABLE
Your turn - Shooting phase
WHEN: Your Shooting phase.
TARGET: One Avatar of Khaine model from your army that has not been selected to shoot this phase.
EFFECT: Until the end of the phase, your model’s Wailing Doom ranged weapon has a Range characteristic of 18" and a Damage characteristic of 8.
1 CP
KHAINE’S VENGEANCE
Opponent’s turn - Movement phase
WHEN: Your opponent’s Movement phase, just after an enemy unit (excluding MONSTERS and VEHICLES) is selected to Fall Back.
TARGET: One Aspect Warriors or Avatar of Khaine unit from your army that is within Engagement Range of that enemy unit.
EFFECT: All models in that enemy unit must take a Desperate Escape test. When doing so, if that enemy unit is Battle-shocked, subtract 1 from each of those tests.
1 CP
PRETERNATURAL PRECISION
Your turn - Shooting phase
WHEN: Your Shooting phase.
TARGET: One Aspect Warriors unit from your army that has not been selected to shoot this phase.
EFFECT: Each time you use this Stratagem, you can remove one Aspect Shrine token your unit has (see datasheets). Then, select one of the following abilities, or select two of the following abilities if you removed an Aspect Shrine token during this usage of this Stratagem: [IGNORES COVER], [LETHAL HITS], [SUSTAINED HITS 1]. Until the end of the phase, ranged weapons equipped by models in your unit have the selected abilities.
1 CP
SKYBORNE SANCTUARY
Either player’s turn - Fight phase
WHEN: End of the Fight phase.
TARGET: One Asuryani unit from your army that was eligible to fight this phase and one friendly Transport it is able to embark within.
EFFECT: If your ASURYANI unit is not within Engagement Range of one or more enemy units and is wholly within 6" of that TRANSPORT, it can embark within it.
1 CP
TO THEIR FINAL BREATH
Either player’s turn - Fight phase
WHEN: Fight phase, just after an enemy unit has selected its targets.
TARGET: One Aspect Warriors or Avatar of Khaine unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
EFFECT: Each time you use this Stratagem, you can remove one Aspect Shrine token your unit has (see datasheets). Then, until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, roll one D6, adding 1 to the result if you removed an Aspect Shrine token during this usage of this Stratagem. On a 4+, do not remove the destroyed model from play; it can fight after the attacking unit has finished making its attacks, and is then removed from play.
1 CP
WARRIOR FOCUS
Either player’s turn - Shooting or Fight phase
WHEN: Your Shooting phase or the Fight phase.
TARGET: One Aspect Warriors or Avatar of Khaine unit from your army that has not been selected to shoot or fight this phase.
EFFECT: Until the end of the phase, each time a model in your unit makes an attack, you can ignore any or all modifiers to that attack’s Ballistic Skill, Weapon skill, Strength, Armour Penetration and Damage characteristics and/or any or all modifiers to the Hit roll.