<p class="ShowFluff legend">Many are the World Eaters warbands who count possessed among their ranks
Enhancements (4)
20 pts Frenzied Focus
This daemon channels its blazing fury with violent precision, its blows as accurate as they are deva
World Eaters Daemon model only. Each time a model in the bearer’s unit makes an attack, a Critical Hit is scored on an unmodified Hit roll of 5+, instead of only a 6.
15 pts Killing Clarity
The ecstatic release of extreme violence provides momentary clarity to even the most frenzied of min
World Eaters Daemon model only. Each time the bearer’s unit destroys an enemy unit, roll one D6: on a 4+, you gain 1CP.
30 pts Malicious Vigour
Twin hearts pump molten rage through bulging veins and arteries, daemonic possessor lending its muta
Slaughterbound model only. Each time the bearer’s unit makes a Brazen Fury move, it is treated as having rolled a 6 for the distance the unit can be moved.
10 pts Violent Demise
Upon this daemon’s death, pent-up rage and empyric energies are released in a howling maelstrom of k
World Eaters Daemon model only. The bearer’s Deadly Demise ability inflicts mortal wounds on a D6 roll of 2+ instead of on a 6. In addition, the bearer has the Deadly Demise D3+1 ability, instead of the Deadly Demise D3 ability.
Stratagems (6)
2 CP
DAEMONIC RESISTANCE
Either player’s turn - Shooting or Fight phase
WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.
TARGET: One World Eaters Possessed unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
EFFECT: Until the end of the phase, each time an attack targets your unit, subtract 1 from the Wound roll.
1 CP
DAEMONIC STRENGTH
Either player’s turn - Fight phase
WHEN: Fight phase.
TARGET: One World Eaters Possessed unit from your army that has not been selected to fight this phase.
EFFECT: Until the end of the phase, each time an attack made by a model in your unit is allocated to an enemy model, if your unit has the Eightbound keyword and that enemy model is not a MONSTER or VEHICLE, add 1 to the Damage characteristic of that attack. If your unit has the Exalted Eightbound keyword and that enemy model is a MONSTER or VEHICLE, add 1 to the Damage characteristic of that attack instead.
1 CP
HORRIFYING VIOLENCE
Opponent’s turn - Command phase
WHEN: Your opponent’s Command phase.
TARGET: One World Eaters Possessed unit from your army.
EFFECT: Each enemy unit within Engagement Range of your unit must take a Battle-shock test, subtracting 1 from that test.
2 CP
IMMORTAL FURY
Either player’s turn - Fight phase
WHEN: Fight phase, just after an enemy unit has selected its targets.
TARGET: One World Eaters Possessed unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
EFFECT: Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, do not remove it from play. The destroyed model can fight after the attacking model’s unit has finished making its attacks, and is then removed from play.
1 CP
RAPID MANIFESTATION
Your turn - Movement phase
WHEN: Your Movement phase.
TARGET: One Exalted Eightbound unit from your army that is arriving using the Deep Strike ability this phase.
EFFECT: Your unit can be set up anywhere on the battlefield that is more than 6" horizontally away from all enemy units.
RESTRICTIONS: A unit targeted with this Stratagem is not eligible to declare a charge in the same turn.
1 CP
WARP STALKERS
Your turn - Movement or Charge phase
WHEN: Your Movement phase or your Charge phase.
TARGET: One World Eaters Possessed unit from your army that has not been selected to move or declare a charge this phase.
EFFECT: Until the end of the phase, each time a model in your unit makes a Normal, Advance, Fall Back or Charge move, it can move through enemy models (excluding MONSTERS and VEHICLES). When doing so, it can move within Engagement Range of such models but, unless that move was a Charge move, it cannot end that move within Engagement Range of them, and any Desperate Escape test is automatically passed.