<p class="ShowFluff legend">The Forgefathers of the Salamanders have quested for millennia to find t
Enhancements (4)
20 pts Adamantine Mantle
This flowing cloak or finely wrought tabard is laced through with threads of braided adamantine. Whe
ADEPTUS ASTARTES model only. Each time an attack is allocated to the bearer, subtract 1 from the Damage characteristic of that attack. If that attack was made with a Melta or Torrent weapon, change the Damage characteristic of that attack to 1 instead.
15 pts Forged in Battle
To this Angel of Death, war is the anvil upon which their strength is wrought. Every battle is seen
ADEPTUS ASTARTES model only. While the bearer is leading a unit, once per turn, after making a Hit roll or a saving throw for a model in that unit, you can change the result of that roll to an unmodified 6.
10 pts Immolator
Steeped in the Promethean Cult, this battle-brother wields the flamer with unparalleled mastery, tur
ADEPTUS ASTARTES model only. Add 1 to the Attacks characteristics of Torrent weapons equipped by models in the bearer’s unit.
25 pts War-tempered Artifice
Having laboured long in the Chapter’s forges, this warrior smith has crafted his personal armaments.
ADEPTUS ASTARTES INFANTRY model only. Add 3 to the Strength characteristic of the bearer’s melee weapons.
Stratagems (6)
1 CP
ARMOUR OF CONTEMPT
Either player’s turn - Shooting or Fight phase
WHEN: Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.
TARGET: One ADEPTUS ASTARTES unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
EFFECT: Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1.
1 CP
BLAZING EARTH
Opponent’s turn - Charge phase
WHEN: Start of your opponent’s Charge phase.
TARGET: One ADEPTUS ASTARTES unit from your army equipped with one or more Torrent weapons.
EFFECT: Select one enemy unit (excluding MONSTERS and VEHICLES and units with the FLY keyword) within 12" of and visible to your unit. Until the end of the phase, each time that enemy unit declares a charge, subtract 2 from the Charge roll (this is not cumulative with any other negative modifiers to that Charge roll).
1 CP
BURNING VENGEANCE
Opponent’s turn - Shooting phase
WHEN: Your opponent’s Shooting phase, just after an enemy unit has shot.
TARGET: One Adeptus Astartes Transport unit from your army that was selected as the target of one or more of the attacking unit’s attacks.
EFFECT: One unit embarked within that TRANSPORT can disembark as if it were your Movement phase, and can then shoot as if it were your Shooting phase, but must target only that enemy unit when doing so, and can only do so if that enemy unit is an eligible target.
1 CP
CRUCIBLE OF BATTLE
Either player’s turn - Shooting or Fight phase
WHEN: Your Shooting phase or the Fight phase.
TARGET: One Adeptus Astartes Infantry unit from your army that has not been selected to shoot or fight this phase.
EFFECT: Until the end of the phase, each time a model in your unit makes an attack that targets the closest eligible target within 6", add 1 to the Wound roll.
2 CP
IMMOLATION PROTOCOLS
Your turn - Shooting phase
WHEN: Your Shooting phase.
TARGET: One ADEPTUS ASTARTES unit from your army that has not been selected to shoot this phase.
EFFECT: Until the end of the phase, Torrent weapons equipped by models in your unit have the [DEVASTATING WOUNDS] ability.
1 CP
WRATHFUL INFERNO
Your turn - Movement phase
WHEN: Your Movement phase, just after an Adeptus Astartes Infantry unit from your army Falls Back.
TARGET: That unit.
EFFECT: Until the end of the turn, your unit is eligible to shoot in a turn in which it Fell Back.