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Renegade Warband

<p class="ShowFluff legend">Warbands of transhuman traitors seek to ruthlessly exploit the indoctrin

Detachment Rules (3)

Slaves to None

Many Renegades eschew the gifts of Dark Gods, relying only upon their own prowess.
HERETIC ASTARTES models from your army lose the Dark Pacts ability.

Ranged weapons equipped by HERETIC ASTARTES models from your army have the [ASSAULT] ability.

When mustering your army, you cannot use the Cults of the Dark Gods rule.

Twisted Doctrine

These Renegades ally their knowledge of the Codex Astartes with their own unrestrained savagery to h
In your Movement phase, each time you set up or select a HERETIC ASTARTES unit (excluding Battle-shocked units) from your army to move, it can choose to Default to Doctrine. If it does, it must first take a Battle-shock test. Then, select one of the following:
  • Until the end of the turn, this unit is eligible to shoot and declare a charge in a turn in which it Fell Back.
  • Until the end of the turn, this unit is eligible to declare a charge in a turn in which it Advanced.

Vendetta

Bitter minds hold on to lasting grudges.
At the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Vendetta target. Each time a HERETIC ASTARTES model from your army (excluding Damned models) makes an attack that targets your Vendetta target, you can re-roll the Hit roll.
Enhancements (4)
15 pts

Empyric Symbiote

This champion of ruin has been bonded with a warp-spawned symbiote. This malefic companion’s predato
HERETIC ASTARTES model only. Add 1 to Advance and Charge rolls made for the bearer’s unit.
15 pts

Eyes of the Hunter

Immersion within the mutagenic energies of the Warp has wrought changes upon this warrior’s eyes. Sl
HERETIC ASTARTES model only. Ranged weapons equipped by models in the bearer’s unit have the [IGNORES COVER] ability.
5 pts

Fratricidal Trophies

The trophy racks of this warrior’s Terminator armour bear the skulls of former battle-brothers slain
Heretic Astartes Terminator model only. In a turn in which the bearer’s unit chose to Default to Doctrine, until the end of the turn, each time a model in this unit makes an attack, you can re-roll the Hit roll.
35 pts

Weaponised Hatred

This champion’s bitterness has been tempered like a blade, and is wielded with the brutal efficacy t
HERETIC ASTARTES model only. Once per battle round, after your Vendetta target is destroyed, if the bearer is on the battlefield, you can select one enemy unit visible to the bearer. That enemy unit becomes your Vendetta target until you select a new one.
Stratagems (6)
1 CP

CORRUPTED MUNITIONS

Your turn - Shooting phase
WHEN: Your Shooting phase.

TARGET: One HERETIC ASTARTES unit in your army that has just been selected to shoot.

EFFECT: Until the end of the phase, each time a model in this unit makes a ranged attack, improve the Armour Penetration of that attack by 1.
1 CP

NEVER OUTGUNNED

Either player’s turn - Shooting or Fight phase
WHEN: Your Shooting phase or the Fight phase.

TARGET: One HERETIC ASTARTES unit from your army that has just been selected to shoot or fight.

EFFECT: Select either the [LETHAL HITS] or [SUSTAINED HITS 1] ability. Until the end of the phase, weapons equipped by models in your unit have the selected ability.
1 CP

REAVERS’ REACTION

Opponent’s turn - Shooting phase
WHEN: Your opponent’s Shooting phase, just after an enemy unit has shot.

TARGET: One HERETIC ASTARTES unit (excluding Monsters and Vehicles) from your army that was hit by one or more of those attacks.

EFFECT: Your unit can make a Normal move of up to D6".
1 CP

RENEGADE CLAIM

Your turn - Movement phase
WHEN: Your Movement phase

TARGET: One HERETIC ASTARTES unit from your army within range of an objective marker you control.

EFFECT: That objective marker remains under your control until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase.
1 CP

UNDYING HATRED

Either player’s turn - Fight phase
WHEN: Fight phase, just after an enemy unit has selected its targets.

TARGET: One HERETIC ASTARTES unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

EFFECT: Until the end of the phase, each time a model in your unit is destroyed, if that model has not fought this phase, roll one D6: on a 4+, do not remove the destroyed model from play; it can fight after the attacking unit has finished making its attacks, and is then removed from play.
1 CP

VENGEFUL DESTRUCTION

Either player’s turn - Shooting or Fight phase
WHEN: Your Shooting phase or the Fight phase.

TARGET: One Heretic Astartes Infantry (excluding Damned units) or Heretic Astartes Mounted unit from your army that has not been selected to shoot or fight this phase.

EFFECT: Until the end of the phase, each time your unit makes an attack that targets your Vendetta target, add 1 to the Wound roll.