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Eradication Cohort

Detachment Rules (1)

Murderous Imperative

The Skitarii fighting in a focused clade all but vibrate with the inloaded need to kill. This manife
Each time a model in a Skitarii unit from your army makes an attack:
  • If the Protector Imperative is active for that unit, re-roll a Hit roll of 1.
  • If the Conqueror Imperative is active for that unit, re-roll a Wound roll of 1.
Enhancements (4)
30 pts

Belicosa-Class Capacitor Vanes

These slender conductor vanes channel esoteric energies into nearby weapon systems, rendering their
Adeptus Mechanicus model only. Add 6" to the Range characteristic of ranged weapons equipped by models in the bearer’s unit, and add 1 to the Strength characteristic of those weapons.
15 pts

Martial Signatum Amplificator

This strange device taps into the data-tethers that carry Skitarii command imperatives and dissemina
Tech-Priest model only. Models in the bearer’s unit have the Skitarii keyword.
25 pts

Omnicogitator

This unique tactical-cogitation augmetic provides its bearer with a wealth of situation-appropriate
Skitarii Marshal model only. The Conqueror Imperative and Protector Imperative are both active for the bearer’s unit.
10 pts

Omnissiah’s Fury

A Skitarii Marshal implanted with this thoracic augmetic feels the Machine God’s molten fury flowing
Skitarii Marshal model only. Add 2 to the Attacks characteristic of melee weapons equipped by the bearer, and improve the Armour Penetration and Damage characteristics of those weapons by 1.
Stratagems (7)
1 CP

ANALYTIC REPRISALS

Opponent’s turn - Shooting phase
WHEN: Your opponent’s Shooting phase, just after an enemy unit has shot.

TARGET: One Skitarii Infantry unit from your army that lost one or more models as a result of the attacking unit’s attacks.

EFFECT: Your unit can shoot as if it were your Shooting phase, but must target only that enemy unit when doing so, and can only do so if that enemy unit is an eligible target.
1 CP

PRECISION ONSLAUGHT

Your turn - Charge phase
WHEN: Your Charge phase, just after a Sicarian unit from your army declares a charge.

TARGET: That SICARIAN unit.

EFFECT: Until the end of the phase, when your unit ends a Charge move, select one enemy unit within Engagement Range of it, then roll one D6 for each model in your unit that is within Engagement Range of that enemy unit: for each 4+, that enemy unit suffers 1 mortal wound.
1 CP

PRECISION ONSLAUGHT

Your turn - Charge phase
WHEN: Your Charge phase, just after a Sicarian unit from your army declares a charge.

TARGET: That SICARIAN unit.

EFFECT: Until the end of the phase, when your unit ends a Charge move, select one enemy unit within Engagement Range of it, then roll one D6 for each model in your unit that is within Engagement Range of that enemy unit: for each 4+, that enemy unit suffers 1 mortal wound.
1 CP

SERVO‑DRIVEN CHARGE

Either player’s turn - Fight phase
WHEN: Fight phase.

TARGET: One ADEPTUS MECHANICUS unit from your army that has not been selected to fight this phase.

EFFECT: Until the end of the phase, melee weapons equipped by models in your unit have the [LANCE] ability.
1 CP

UNRELENTING AGGRESSION

Your turn - Movement phase
WHEN: Your Movement phase, just after an ADEPTUS MECHANICUS unit from your army Falls Back.

TARGET: That ADEPTUS MECHANICUS unit.

EFFECT: Until the end of the turn, your unit is eligible to shoot in a turn in which it Fell Back. If your unit has the Skitarii keyword, your unit is eligible to shoot and declare a charge in a turn in which it Fell Back instead.
1 CP

UNRELENTING AGGRESSION

Your turn - Movement phase
WHEN: Your Movement phase, just after an ADEPTUS MECHANICUS unit from your army Falls Back.

TARGET: That ADEPTUS MECHANICUS unit.

EFFECT: Until the end of the turn, your unit is eligible to shoot in a turn in which it Fell Back. If your unit has the Skitarii keyword, your unit is eligible to shoot and declare a charge in a turn in which it Fell Back instead.
1 CP

UNSHACKLED WRATH

Your turn - Shooting phase
WHEN: Your Shooting phase.

TARGET: One Skitarii unit from your army that has not been selected to shoot this phase.

EFFECT: Select the [SUSTAINED HITS 1] or [LETHAL HITS] ability. Until the end of the phase, ranged weapons equipped by models in your unit have the selected ability. You can instead select the [SUSTAINED HITS 1], [LETHAL HITS] and [HAZARDOUS] abilities to apply to those weapons until the end of the phase.